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 ADA(Fighter Mode)

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Swindle
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Swindle


Posts : 15
Join date : 2009-04-24
Age : 28
Location : Greenville, SC

ADA(Fighter Mode) Empty
PostSubject: ADA(Fighter Mode)   ADA(Fighter Mode) EmptySat Apr 25, 2009 9:37 am

ADA: (Was made for my new RP with 0blivion.)

Length: 17'
Width: 6'
Age(based on years in service):12

History:


ADA was made in the intention to counter the fact that the Rhos can just turn into a different form to modify their self into the correct mode based on the situation. ADA is basically an air-superiority fighter. Though, it has some abilities that are not of normal fighters. It has also not achieved it's full power yet.


Defensive Abilities:

Power to shields:

ADA can activate this to cut on it's shield to such an intensity that it can be seen on the ship. However, like all power diverting abilities it takes away power from other things. Such as the Weapons, Engines, and most of the other systems.

Power to engine:

ADA activates this to make the engines go into a state of overdrive. It moves at a speed of Mach 16 with this on, and this is purely for escape. Like the other 2 abilities, it drains power from the Shields and Weapons.

Offensive Abilities:

Mini-Nuclear Missile Launcher:

There is another rocket pod on ADA, however, it is concealed within the chassis, and has a devastating missile in it. Normally, it is only used to blow up a capital ship. It also drains all energy from the ship itself. (I will add more later..too lazy to do it all at once.)
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ADA(Fighter Mode)
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